I agree with the license terms below, and agree to apply them on SIO2 Engine Free Edition and/or Indie Edition.
[ EULA: Revision date: 2009/10/05 ] SIO2 Engine 3D Game for iPhone & iPod Touch :: Free Edition Copyright (C) 2009 SIO2 Interactive http://sio2interactive.com This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including free or commercial applications, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you are using the "Free Edition" of this software in a product (either free or commercial), you are required to display a full-screen "Powered by SIO2 engine" splash screen logo in the start up sequence of any product created and released with the SIO2 Engine. This screen shall be visible for no less than two (2) seconds, using one (1) of the two (2) files provided with the SIO2 SDK: (a) "/SIO2_SDK/src/poweredby_p.jpg" for portrait (b) "/SIO2_SDK/src/poweredby_l.jpg" for landscape. 2. Altered source versions must be plainly marked as such (even for internal use), and must not be misrepresented as being the original software. You are also invited to post any modifications done to the SIO2 source, at the following email address: sio2interactive@gmail.com, for review and possible addition to the SIO2 source tree to make them available to the community and to make SIO2 a better software. But it is not required to do so. 3. This notice may not be removed or altered from any source distribution. 4. If your product using SIO2 Engine "Free Edition" is made available to the public ( either in a free or commercial form ) you are required to let us know by email (sio2interactive@gmail.com) the following information: - The title of your product - A short description of your product - A representative screenshot of your game in action. If you have any questions or want more information concerning this agreement please send us an email at: sio2interactive@gmail.com SIO2 Engine is using other external library and source packages and their respective license(s), as well as this one, can be found in the "/SIO2_SDK/src/LICENSE/" directory, please review all the licenses before making your product available. [ EULA: Revision date: 2009/10/05 ] SIO2 Engine 3D Game for iPhone & iPod Touch :: Indie Edition Copyright (C) 2009 SIO2 Interactive http://sio2interactive.com This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for free or commercial applications, subject to the following restrictions: 1. By using the "SIO2 Indie Edition" you are required to use and include the "sio2.cert" certificate within your application on a game basis. The certificate will be send to you to the email that you provide within the purchase form in the next two (2) working days. Certificate is restricted on a per application basis, you CANNOT reuse the certificate for multiple game production. 2. By using the "SIO2 Indie Edition" you are entitled of a life time free upgrade to any subsequent SIO2 versions on a game basis prior to the initial purchase date. Every time a new version is made available you will receive notification by email within two (2) working days after its official release. 3. You must use an independent certificate for every game that you release, either free or commercial. 4. By using the "SIO2 Indie Edition" you are NOT required to use any splash screen, or mention of any kind of SIO2 Engine or SIO2 Interactive within your application. 5. By using the "SIO2 Indie Edition" you are entitled to receive customer support and customer service within working hours (either on IM or by email at sio2interactive@gmail.com). Every requests will be answered within 48 hours or two (2) working days. 6. You are required to NOT clear the console output and do not override the system log in order to display at any time on the console prompt the information that your "sio2.cert" hold, such as your "Game Studio" and "Game Title" as well as your unique certificate key bundle within your ".app". If you have any questions or want more information concerning this agreement please send us an email at: sio2interactive@gmail.com SIO2 Engine is using other external library and source packages and their respective license(s), as well as this one, can be found in the "/SIO2_SDK/src/LICENSE/" directory, please review all the licenses before making your product available.