[ BackyardWar Source Code + 2D/3D Assets available for 249$ ]


What all serious SIO2 Game Developers have been waiting for! A full featured 3D first and third person shooter. The source code include all the game logic and rendering pipeline used for the game and demonstrate the following techniques:

Jump from Noob to Pro in less than 7 days guarantee! Get today this state of the art iPhone Game FULL Source Code + ALL 2D/3D Assets and learn the easy way what the others have to learn the hard way!


[ What you get ]

  1. -FULL source code of the game + with comments and explanations.

  2. -ALL .blend (Blender) files used for the game and rendering.

  3. -ALL original textures and interface files in .xcf (The Gimp).

  4. -Video Tutorial about the game content creation pipeline.

  5. -ALL other game assets to re-compile and link the game from scratch.


[ BONUS ]

  1. -Latest SIO2 v1.4.1a stable pre-release

  2. -Shadow Volume Implementation without stencil buffer (same as on PS2 and XBox).

  3. -Special Physic Implementation providing VFP accelerated math for Rigid Body Physic.

Please take note that upon successful transaction, you will receive further instructions with detailed download instructions, that will be sent to your Paypal email address in the next 24 hours. If you have question do no hesitate to contact us.

  1. -Advanced Game Architecture

  2. -Dynamic Level Rendering with LUA

  3. -Advanced Physic Mechanism

  4. -Non Player Character AI

  5. -Advanced Scene & Level Management System

  1. -EXTRA Low Memory Footprint Technique

  2. -FULL Game Logic Code

  3. -Advanced Menu and GUI Rendering Technique

  4. -Optimized Machine State Rendering Pipeline

  5. -More...

Please click on the iPhone thumbnail for more information.

[ HoopsFrenzy Source Code + 2D/3D Assets available for 124$ ]


This classic arcade game is back and now use SIO2 Engine to deliver maximum power and speed in this adrenaline frenzy, where time and skills have to be combined in order to get the top score! Here’s a quick list of the key features of the game source:

[ What you get ]

  1. -FULL source code of the game + with comments and explanations.

  2. -ALL .blend (Blender) files used for the game and rendering.

  3. -ALL original textures and interface files in .xcf (The Gimp).

  4. -Video Tutorial about the game content creation pipeline.

  5. -ALL other game assets re-compile and link the game from scratch.


[ BONUS ]

  1. -Latest SIO2 v1.4.1b stable pre-release

  1. -Arcade Style Game Architecture

  2. -Intermediate 2D / 3D Rendering Technique

  3. -Basic 2D Menu and GUI Rendering Technique

  4. -Advanced Touch Handling Technique

  5. -More...

  1. -Physic Sensors & Collision Callbacks

  2. -Basic Game Logic Code Workflow

  3. -Optimized Machine State Rendering Pipeline

  4. -Ray casted Blob Shadow Rendering Technique

Please click on the iPhone thumbnail for more information.

[ Meditation Garden Source Code + 2D/3D Assets available for 99$ ]


Learn the techniques used in this unique iPhone 3D simulation created exclusively with SIO2 Engine v1.4.x, and make the Top 10 on the app store with your app!


The application introduces advanced game and rendering techniques for iPhone and iPod Touch as well as tons of SIO2 new and never seen features!


This all-in-one tutorials is definitely a “must-have” to anyone interested in iPhone 3D Game programming and available to you for only 99$ and will give you access to the full project sources, and to all 2D and 3D graphics assets!

[ What you get ]

  1. -FULL source code of the game + with comments and explanations.

  2. -ALL .blend (Blender) files used for the game and rendering.

  3. -ALL original textures and interface files in .xcf (The Gimp).

  4. -Video Tutorial about the game content creation pipeline.

  5. -ALL other game assets re-compile and link the game from scratch.

  1. -Basic Game Architecture

  2. -Advanced Photorealistic Rendering Pipeline

  3. -Realtime OpenGL ES Effects

  4. -Realistic Particles Effects

  5. -Realistic Sound Effects

  6. -Realistic Animations

  7. -More...

  1. -Dynamic Lighting

  2. -Dynamic Clouds & Sun

  3. -Realistic Vegetation

  4. -Ray casted Blob Shadow Rendering Technique

  5. -Water & Fire Effects

  6. -Tons of other eye candy

Please click on the iPhone thumbnail for more information.

[ SIO2 Free Edition & SIO2 Certificate available for 49.99$]


SIO2 Interactive is also offering certificate for independent game developers, by purchasing a certificate you can receive SIO2 specific technical support and no splash screen is required and no mention within your game is necessary.


Certificates can only be applied on a game title basis, and will automatically be upgraded every time a new version of the engine is made available.

Copyright © 2009 SIO2 Interactive. All rights reserved. Comments questions or suggestions? sio2interactive@gmail.com

[ FULL VERSION ]

[ LITE VERSION ]

[ FULL VERSION ]

[ LITE VERSION ]

Take note that this is a learning edition of BackyardWar, only 1 level is available and it is NOT available on the App. Store.

[ SoccerFrenzy Source Code + 2D/3D Assets available for 149$]


Kick it to the next level! Learn in this Noob++ source code how to handle advanced game logic, and how to make it interact with Bullet. Its is the ideal package for programmers that are confident about their skills and are ready to learn from the source the following key features:

[ What you get ]

  1. -FULL source code of the game + with comments and explanations.

  2. -ALL .blend (Blender) files used for the game and rendering.

  3. -ALL original textures and interface files in .xcf (The Gimp).

  4. -Video Tutorial about the game content creation pipeline.

  5. -ALL other game assets to re-compile and link the game from scratch.


[ BONUS ]

  1. -Latest SIO2 v1.4.1c stable pre-release

  2. -Latest SIO2 Triangle Strip Optimizer

  1. -Arcade Style Game Architecture

  2. -Advanced 2D / 3D Rendering Technique

  3. -Basic 2D Menu and GUI Rendering Technique

  4. -Advanced Touch Handling Technique

  5. -Real time 3D Object Creation Technique

  1. -Physic Sensors & Collision Callbacks & Timers

  2. -Advanced Game Logic Code Workflow

  3. -Optimized Machine State Rendering Pipeline

  4. -Real time ray casted  Shadow Technique

  5. -More...

[ FULL VERSION ]

[ LITE VERSION ]

Please click on the iPhone thumbnail for more information.