[ Tutorial 061 ]
Now that all the basics have been mastered we can start creating decent worlds in 3D. This tutorial introduce the physic system of SIO2 (powered by Bullet), a first person camera with collision, 3D picking using color index, pseudo instancing, collision shapes, physic material properties, how to create a collision map and a simple implementation of a progressive loading screen, and how to duplicate object in realtime.
Controls: Tap and drag up or down to move back and forth. Tap and drag left of right to rotate the camera view. Double tap on an object to select it. Triple tap on an object to duplicate it in realtime.






